Blurt
2018A writing app to help you write.
Product Hunt’s Product of the Day and nominated Favorite Lifehack Product of 2018.
I earned a degree in mechanical engineering, studied human–computer interaction in grad school, and spent my early career as an aerospace engineer before taking the leap into startups — where I found my home in “product,” creating fun and useful cognitive tools for others — otherwise known as software.
For more than a decade, I’ve been designing, developing, and consulting on all kinds of Internet-powered products — from indie tools to large-scale platforms — both independently and with teams of every size. I spent seven years in product management helping grow an early-stage startup into a profitable company.
I also founded Blurt, a writing app to help you write, which later joined Block.one.
Today, I’m the Head of Product at Pack, helping ecom teams craft stellar experiences for their customers — with speed, care, and no pain.
From concept to launch, through growth to viability, I focus on finding the right problems, designing the right solutions, and turning them into reality.
Need a hand? Say “Hey!”
A writing app to help you write.
Product Hunt’s Product of the Day and nominated Favorite Lifehack Product of 2018.
Remote work is the future, but current tools to support it are lacking (a green dot ain’t it).
poolparty.social explores how working remotely might help teams or groups feel more together when they work or hangout apart.
Built with WebSocket and WebRTC, poolparty.social allows teams to feel more human when sharing their webcam. Users can hide their webcam but still remain present as face tracking makes their avatar feel more alive and 3D positional audio increases and decreases volume and pan as users move around from one another.
Interactive product-marketing page to help SeatGeek launch their new products.
The smart, stylish, and secure bag for your cannabis.
Product roadmapping, wireframes, and website and app development for inbound marketing.
A new way to discover, share, and finish your creative projects.
Developed chatbot (Otis) for managing Futureland projects in Slack.
A tool for brain health and mental well-being.
Logo and web design, product wireframes, requirements and development.
Interviews with entrepreneurs and creatives sharing the importance of writing to their craft.
Edit your tweets, sort of.
Covfefe is a Chrome web extension that let’s you edit and undo your tweets.
Typing in virtual reality is tough when you can’t see your hands or the keyboard.
So how do you do it?
The Virtual Keyboard was a quick exploration into seeing what it would take to bring our beloved keyboard into VR. Created the true scale, 3D model. Designed a custom 3D printed mount for a Leap Motion and Vive Tracker and then mounted it all on a physical keyboard to type away.
Epic lets you create titled collections of photos and videos that never disappear. Epics.
Kind of like Snapchat and Instagram stories except they’re permanent and you can have multiple. A sort of Pintrest for life.
Collaboration with the amazing Bryan Sleiter.
Upload a file. Share its link. Once accessed, it’s gone.
BlindWrite is a writing tool to help jumpstart writing by blurring what you type as you write so you can get your ideas out without self-editing them.
A YouTube series interviewing inspiring startup founders making their big ideas a reality. Featured guests include Ryan Hoover of Product Hunt / Weekend Fund and Joel Gascoigne of Buffer.
Pokki is a free extension I help build at SweetLabs, Inc.. Provided an app-like interface for Windows computers (if you can imagine a time before the Windows Store).
Generated $60M+ in revenue and grew to 60M+ users worldwide enabling SweetLabs to attain partnerships with the world’s top mobile and PC device manufacturers including Lenovo, Huawei, Acer, HP, and Toshiba.
Buskly is an online stage for talented people to broadcast and connect with their audience in realtime. I pitched the idea at Startup Weekend San Diego where it went on to win second place.
Video chronicling my first prototype of a vibrotactile feedback sensing system I call Touchsee. Touchsee utilizes Micrsoft’s Kinect, an Arduino, and Daniel Shiffman’s Kinect library for Processing. The aim of a VFSS is to enhance an agent’s perception of body schema in tool use where the agent’s own senses are occluded by use of the tool itself.